
Safehouse
HQ dossier, flat upgrades, and dead-drop mail — the only addresses that answer to you.

Port Meridian · Ashland
Make a name for yourself in Ashland.
Port Meridian — train, work, fight, and own the wettest port on the coast.
The city
Ashland’s flagship port is a coastal sprawl of cranes, clinics, casinos, and corners that change owners overnight. You are not a hero. You are an operator with a wallet, a Drive meter, and a reputation the War Room will eventually learn to fear — or collect on.

HQ dossier, flat upgrades, and dead-drop mail — the only addresses that answer to you.

The Yard trains Strength, Speed, and Endurance on a real cooldown. Clean jobs bank wages. The Union greases the long grind.

Municipal Bank, Courthouse blotter, Clinic beds, and the Port Ledger press. Cash moves upstairs; consequences print downstairs.

Docks, pawn counters, and lookouts that pay if you show before the tide. Cranes, loans, rooftops.

War Room traces, Intel Den contacts, Black Lantern contracts, Gilded Rat tables. Reputation is a weapon; heat is a bill.

Fronts with daily take and crews that share an alibi. Own a corner or lose it to a siege clock.
The street
Progress is grind and consequence — permanent stats from The Yard, daily fronts, and fights that leave heat on the board. Watch the Server Time clock. The city does not forgive AFK empires.
Drive fuels costly street work and caps at 200. Nerve spends on attacks. Vitality is your fight life. Miss a day and grants do not backlog — Ashland will not bank an AFK empire.
Yard sessions permanently raise combat stats on a 45-minute cooldown. Clean jobs tick wallet and XP. War Room fights drain Nerve, cut wallets, and sometimes steal equipped gear.
Own fronts for daily take. Upgrade your flat for faster regen, safer wallets, and more stash. Push too hard and bounty heat paints a target — hunters get paid to humble you.
Every server midnight rolls a city mood, prints a Port Ledger edition, and refreshes the street. Grow an Intelligence Network — bartenders, dock hands, detectives — instead of pets.
Full rules live in the operator wiki — gauges, combat math, bounty tiers, and district map.
The pulse
Violence, fronts, and the bounty board feed the morning edition. HQ shows today’s mood before you step outside. Ashland is one game; Port Meridian is the first city that will know your name.

Open file
Create an operator, clear street access, and start writing your dossier in Port Meridian.